Buzz Lightyear of Star Command Wiki

Buzz Lightyear of Star Command: The Adventure Begins is a 2000 direct-to-video animated film produced by Walt Disney Television Animation that serves as the introduction to the animated series, Buzz Lightyear of Star Command. It was first released on August 8, 2000 on both VHS and DVD, and was executive produced by Mark McCorkle, Bob Schooley and Tad Stones, as well as directed by Tad Stones. The plot revolves around Buzz Lightyear, a renowned Space Ranger, mourning the death of his partner, Warp Darkmatter, after their last confrontation against Evil Emperor Zurg, and vowing to never jeopardize another person's life again. However, when Zurg invades the Planet of the Little Green Men and steals their Uni-Mind, Buzz is driven to act and aided by three unlikely allies: princess-turned-rookie Mira Nova, experimental ranger XR, and janitor Booster, who help him remember the value of teamwork.

There are two versions of The Adventure Begins: the film version, and three televised episodes that have aired alongside the series during reruns. There are some differences between the two, the most notable being that in the film version, Tim Allen, who first portrayed the character in Toy Story, reprises his role as Buzz Lightyear, whereas in the televised episodes and the rest of the series, Patrick Warburton voices Buzz Lightyear instead. Over the years, this has led many to believe that the version with Tim Allen is the original of the two. However, Tad Stones has confirmed in multiple interviews that Tim Allen had to dub over Patrick Warburton's lines,[1][2] and original scripts of The Adventure Begins divide it into parts.[3] More differences include that the film version starts with a CGI opening produced by Pixar Animation Studios, featuring characters from Toy Story about to watch a VHS copy of the film, and ends with the song "To Infinity and Beyond" performed by William Shatner and The Star Command Chorus during the closing credits.

Although critical reception of the film has been mixed throughout the years, it was nominated for two Video Premiere Awards: Best Animated Video Premiere and Best Animated Character Performance for Tim Allen.

Overview[]

When renowned Space Ranger Buzz Lightyear loses his partner Warp Darkmatter in a confrontation with the Evil Emperor Zurg, he vows to never have another partner again. Unfortunately, when Zurg invades the Planet of the Little Green Men and takes control of their Uni-Mind, Buzz is forced to act. Aided by the unlikely combined efforts of the princess-turned-rookie Mira Nova, the janitor Booster Munchapper, and the prototype robot ranger XR, the four must thwart Zurg's plan to enslave every free mind in the galaxy before it's too late.

Plot[]

The Adventure Begins: Part 1[]

Buzz and Warp with the stowaway LGMs.

Buzz and Warp with the stowaway LGMs.

After having searched half of the Zeta Quadrant and finally ending up on an uncharted moon, Space Rangers Buzz Lightyear and Warp Darkmatter are still searching for three LGMs who have gone missing. During their search, they discover three stowaway LGMs in their lunar rover who want to help the two rangers find their missing friends. The LGMs are able to think and feel as one through their mindlink, and can tell when evil is nearby. Buzz realizes that the kidnapper must be the Evil Emperor Zurg, but Warp is not so sure, as Buzz always blames every calamity in the galaxy on the evil emperor.

Without warning, the two rangers are attacked by a crater viper slag monster mutant, and while Buzz and Warp try to defeat it, the LGMs insist that their friends are nearby. Buzz realizes that the missing LGMs must be underneath the monster, and once he and Warp manage to kill it by crushing the monster under a large boulder, it is revealed that it was sitting atop a subterranean outpost, bearing the emblem of none other than Zurg.

Zurg torturing the LGMs.

Zurg torturing the LGMs.

Inside the outpost, Brain Pods conduct experiments on the three missing LGMs which have so far only proven what they already knew; that the LGMs think and feel as one. As the minions fret at their poor findings and a Grub keeps going back and forth to check on them, Zurg finally makes his appearance. He is less than pleased with the unsatisfactory results of the Brain Pods' experiments and decides to take matters into his own hands, administering his own torture upon the LGMs with a self-generated sphere of electricity. The LGMs insist that they will never talk, but that is exactly what Zurg is counting on and continues to torture them.

Outside, Buzz tries to melt through the door, but it is made out of laser-resistant diabonic alloy. Warp offers to try instead and knocks out the Grub that answers the door with a trick. Inside, the LGMs hurry forwards, eager to find their missing friends. Buzz stops them and orders them back to the ship, but they cry out in mental pain, sensing the torture the other three are enduring. Warp wonders how that is even possible with their mindlink and the LGMs reply that it is due to the Uni-Mind. Buzz explains that all LGMs are connected by this mystical orb that enables all LGMs to feel and think as a collective whole, which is located on their homeworld. After commenting that he ought to be told of these things beforehand, being Buzz's partner, Warp and Buzz continue their search.

Zurg has the LGMs captive, demanding to know their "secret". They continue to resist, and the Evil Emperor decides to use his cranial dissect-a-bot to pick their brains. Buzz destroys the robot at the last second and leaps onto the scene, wrist laser primed and ready, telling Zurg he is under arrest. Zurg threatens to destroy both him and the Galactic Alliance, and summons his robotic army of Hornets to do the job.

Zurg threatening them about the self-destruct sequence.

Zurg threatening them about the self-destruct sequence.

As the Hornets surround Buzz and start firing, Zurg makes his escape on an escape platform that had previously been situated above the tube the LGMs had been held captive. Before Buzz can reach him, Zurg has already escaped, so he focuses on freeing the captured LGMs instead. As soon as they're free, Buzz activates his jetpack and tells them to climb on, then flies up, destroying any offending Hornets in the way. Warp appears again and destroys the remaining Hornets by crushing them with the escape platform Zurg had left in before. Buzz immediately wants to go after Zurg, but monitors with the Evil Emperor's face activate around them, and with a cackle he tells them that he activated the self-destruct system on his way out.

Buzz realizes that Warp is trapped.

Buzz realizes that Warp is trapped.

Buzz orders the LGMs to escape to the ship while he and Warp fend off more Hornets. The other LGMs herd them away just as the door slides shut behind them. As they fend off the Hornets, one of them falls into a brazier of sorts, causing a premature explosion. The entire chamber erupts into flames, but the explosion causes a pillar to collapse, tearing open a hole in the ceiling for them to escape. However, Warp is trapped underneath the pillar. Buzz tries to free him, but Warp, wanting to save his friend, insists that he go without him and activates Buzz's jetpack. Before Buzz can react he is sent flying out of the complex, and before he can fly back in to save Warp, the outpost explodes.

After the disastrous mission, all the Space Rangers have gathered to attend Warp's funeral, where Buzz is concluding a eulogy for Warp, adding at the end that he misses him very much. In his personal log, he later reflects that because of Zurg's obsession to destroy him, Warp was inadvertently caught in the crossfire. Buzz then vows to never take a partner again so as not to risk anyone else dying at Zurg's hands for his sake and hopes that the death of his late best friend and partner doesn't come back to haunt him.

Mira Nova wrecks the circuits of level 10 training robots.

Mira Nova wrecks the circuits of level 10 training robots.

Some time later, we find Star Command's drill instructor-like Commander Nebula at the Training Deck, where Rookies are undergoing a training session. After warning Flarn to watch his back and reminding the rest of the lot that they need to be careful on the field, he turns to greet Buzz. Buzz asks Nebula what he summoned him there for, and the Commander simply remarks for him to pay attention as he sets the difficulty to Level 9. Buzz scoffs and reminds the Commander that he trains on Level 9 and that the Rookies wouldn't be able to handle it. Buzz's prediction rings true as the majority are overwhelmed from the first few seconds in, those who fail being eliminated from the session. Soon, only one Rookie is left. A robot grabs her legs, but she shoots it with her laser to end level 9. Buzz nods in approval, and with a smirk, Nebula cranks it up to Level 10, which startles Buzz. Large robots emerge to face the lone Rookie and surround her. She becomes nervous and overwhelmed as she attempts to fight the robots. The robots fire blobs of an unknown sticky substance at her to trap her in place. Buzz comments that a Rookie wouldn't have been able to make it, but Nebula reminds him that it's not over yet. Though it looks like she has been overwhelmed and she too was thrown out of the game, she emerges from the floor having passed straight 'through', with her hands in fists, having now figured out what to do. She dusts her hands off after similarly phasing through each robot, tearing out their cables and effectively shutting them down.

Buzz is too scared of Warp's death to accept any new partners.

Buzz is too scared of Warp's death to accept any new partners.

Buzz wonders how she did that, to which Nebula responds that she is from the planet Tangea. Buzz recalls how Tangeans have mental ghosting abilities that allow them to pass through solid objects. She phases into the control room and salutes, introducing herself as Mira Nova. Buzz frowns, recalling that being the name of the heir to the Tangean throne and that he had met the princess once, to which Mira quips that he saved her planet once. Nebula properly introduces the two, adding that he has selected Mira to be Buzz's new partner. Ironically, this introduction does make Warp's earlier sacrifice come back to haunt Buzz, who immediately refuses, insisting that he now works alone and he can't risk anyone ending suffering the same fate as Warp. Nebula angrily points out that Mira might prevent Buzz from ending up like Warp instead. Despite this argument, Buzz is adamant. Mira adds that he can't go against Zurg alone and that the regulations clearly state that, to which Buzz retorts that he wrote half of them and won't risk anyone getting caught in the crossfire. Nebula barks that he won't let Buzz go out on the field without backup, but Buzz repeats that he works alone and leaves.

Booster is a big fan of Buzz

Booster is a big fan of Buzz

Later on, in the launch bay, a large, red-skinned janitor by the name of Booster Munchapper sneaks out to see Star Cruisers readied for launch. He is so excited to be there he forgets to clean and he is caught by a security guard, who reminds him that only authorized personnel are allowed in the launch bay. Booster fears that this will be the end of his career, but Buzz intervenes at the last second. He tells the security guard a white lie that Booster was only doing his job cleaning the launch bay and the guard, too, dazed that Buzz had intervened, backs off. Once he is gone, Buzz reminds Booster that he can't keep sneaking into the launch bay, and through the following discussion we discover that Booster is Buzz's biggest fan who dreamed of being a great Space Ranger like his hero, but he has to work as a janitor because Nebula sent him to work, but he still yearns about Space Rangers by memorizing the Space Ranger Mission Manual bit by bit for the entrance exam. Before they can say more, Buzz gets a message on his wrist communicator from the LGMs calling him to the science bay.

Zurg and Agent Z plot their next move.

Zurg and Agent Z plot their next move.

On Planet Z, Zurg inquires about the state of his new henchman. The Brain Pods and Grubs are installing new weapons into said henchman's artificial right arm, and Zurg reminds them about the necessity of a flamethrower. One Grub tests the limb's reflexes and is fired into a wall. Once everything is in working order Zurg bestows him with a new title; Agent Z. Though the henchman at first rejects it as stupid, which angers Zurg, the minions caution the new henchman to just go along with it. He quickly accepts it, not wanting to risk Zurg's wrath, and Zurg leads Agent Z to where his spy drone has infiltrated the LGM homeworld in search of the Uni-Mind.

The LGMs worshipping the Uni-Mind.

The LGMs worshipping the Uni-Mind.

The LGMs are unaware of Zurg's spy drone watching them as they go about their daily, peaceful lives. One of them plays a fanfare, and hidden compartments revealing stairs emerge everywhere, into which the LGMs enter to venture underground. The spy drone, disguising itself as an LGM head and forming itself an inflatable body resembling their suits, follows them underground. All the LGMs have gathered around a platform of sorts and point to the ceiling as it parts to reveal a large claw. As the claw dips inside the platform and pulls out a large, glowing sphere that almost resembles a small planet, the lead LGM reveals it as the Uni-Mind, which the claw draws out for them. The lead LGM presses his hands upon it, and the orb begins to glow as the LGMs chant in unison, "We are one", their antennae swaying.

Seeing it all on his drone's hidden camera, Zurg is more determined than ever to obtain the Uni-Mind for himself. He orders Agent Z to launch an assault on their planet, to which Agent Z dryly remarks that he'll have the chance to use his flamethrower.

The Adventure Begins: Part 2[]

The LGMs introduce Buzz to XR.

The LGMs introduce Buzz to XR.

Back at Star Command, the LGMs have called Buzz to the Science Bay to tell him that they heard about his argument with Nebula and have a solution to his partner problem. Though Buzz begins to refuse, he is curious when the LGMs mention XR. They reveal XR to be a robot and refer to him as an Experimental Ranger. Buzz isn't very impressed by the robot's small build and remarks on how he wouldn't be able to stand a chance against Zurg's forces.

Nebula finding his signature on XR's commission papers.

Nebula finding his signature on XR's commission papers.

But the LGMs make a point by destroying XR, then rebuilding him again from scratch. They explain that Buzz doesn't have to fear for XR's safety because he can be rebuilt again and again if he ever gets destroyed. Buzz wonders whether Nebula even approved of the construction of a robotic Space Ranger when he hates robots. The LGMs sheepishly admit he doesn't know, but the Commander himself walks in at that point, and he is none too happy about XR's construction. Frustrated when the LGMs admit that he was authorized when they slipped the papers in with their vacation requests, Nebula points out that a robot can't possibly face real dangers like a Space Ranger. The LGMs explain that XR has an artificial intelligence chip and is programmed to watch and learn, and with Buzz at his side, he'll be learning from the best and will be the perfect new partner. Nebula reminds Buzz that Mira is his new partner, but when Buzz once again refuses to have any sort of partner, the LGMs freeze up, their antennae twitching. Through their mind link they realize that Zurg is invading their homeworld and Buzz immediately sets off to stop him, XR already mimicking him and following close behind.

Agent Z surprises Buzz and XR from behind.

Agent Z surprises Buzz and XR from behind.

LGMs flee from attacking Hornets as their world burns around them. They escape to the underground chambers, trying to reach the Uni-Mind to protect it. Joining hands, the tips of their antennae glow and a protective force field surrounds the Uni-Mind. However, an explosion from above causes the ceiling to cave in and the LGMs' protective circle is broken.

Agent Z's ship looms above, and he orders the Hornets to move in. But before the Hornets can take the Uni-Mind, Buzz's wrist laser slices through them. The Hornets attack him and XR, but together they destroy their ranks. Despite that, more Hornets emerge, and Buzz and XR fight against them. Agent Z reports to Zurg that Buzz is there, and Zurg states that he was the reason why Agent Z was sent to capture the Uni-Mind. Agent Z leaves his ship and activates a jetpack and flies down to them, firing. XR and Buzz fire back and Agent Z lifts off again, flying away. Buzz and XR pursue him through a pillar of smoke and lose him, but Agent Z emerges through the smoke from behind them, firing and flying past them. They fire at him again and the agent attempts to take cover, but they destroy each one. Agent Z flies off again, and Buzz grunts that he's good, firing at him from an angle. The laser ricochets off of several surfaces and hits the agent from the side, and Buzz smirks that he's better. Agent Z takes cover on a rooftop, firing repeatedly at them.

Zurg's forces capture the Uni-Mind.

Zurg's forces capture the Uni-Mind.

One of the shots knocks XR off, but he climbs back up with a grappling hook, repeating Buzz's phrase. Impressed that the robot is learning, Buzz teaches him another trick. He keeps his wrist laser primed, but carefully removes his glove and leaves it propped up, still firing at the enemy. He begins to scale down the rooftop, telling XR that the enemies never see it coming, but they both freeze in shock when Agent Z appears from behind, having predicted the move. Before Buzz can reach his glove, Agent Z destroys it. And before XR can give Buzz a gun, Agent Z fires a bomb at XR, which destroys him. Agent Z reports to Zurg that the Uni-Mind is all his and Buzz gapes in astonishment to see Zurg's dreadnought capturing the Uni-Mind. Agent Z fires at Buzz before he can do anything, and Zurg's forces leave the LGM Homeworld with their assault having been a success.

Back at Star Command, Buzz has brought the broken remains of XR to the LGMs and hopes that they can fix him. But without the Uni-Mind they are lost and confused, though they assure him that they will try their best. Though they manage to fix XR's body, they begin to add a series of unusual objects into his chest compartment.

The LGMs attempt to repair XR.

The LGMs attempt to repair XR.

Though in his personal log Buzz reflects that there might be a method to their madness, as the list of unusual items grows longer and longer he is convinced that the LGMs have lost it. Nebula is also stunned and realizes that the LGMs depended heavily on the Uni-Mind, further enhanced when one of them doesn't realize that one of XR's arms is an arm. Nebula fumes, convinced that Zurg stole the Uni-Mind to cripple Star Command, but Buzz disagrees, feeling that there is something more nefarious to Zurg's intentions, for he did not destroy the Uni-Mind, but stole it.

On Planet Z, Zurg is frustrated at his staff and their lack of sufficient results. Brain Pod 13 reports that just as the Uni-Mind connected the LGMs, it could allow Zurg to reach out and ensnare every innocent mind in the Galactic Alliance.

Zurg corrupts the Uni-Mind.

Zurg corrupts the Uni-Mind.

The news is insufficient to the Evil Emperor and only enrages him even further, as he states that he already knows all this since it was his plan from the start and demands to know how close they are to accomplishing it. Brain Pod 13 mumbles something about the first step being to turn the Uni-Mind from good to evil, but they don't know how to do that. Furious, Zurg's red eyes glow and he fires twin laser beams at 13's wheels. Activating his rocket boots, he descends, determined to do it himself. Sinking his claws into the Uni-Mind, Zurg corrupts it with his evil thoughts, and the Uni-Mind turns purple and crackles with electricity, almost seeming to be screaming in mental pain. Once complete, Zurg comments on how proud his grandmother would have been.

Nebula explaining their plan of attack.

Nebula explaining their plan of attack.

Back at Star Command, Booster is busy mopping the floor while thinking about his life-long dream as an announcement goes off for all Space Rangers to gather to the Briefing Room. Space Rangers dash past him and he asks conversationally what's going on. A few say that it's top secret, and Buzz tells Booster it's for space rangers only before going after them. With a sigh, Booster departs.

XR and Booster meet for the first time.

XR and Booster meet for the first time.

Inside, Nebula tells the Rangers about Zurg's capture of the Uni-Mind and Buzz adds that they're launching a full-scale assault on Planet Z. However, a new voice objects to that, and it turns out to be none other than XR, albeit now fully talking instead of copying people's sentences, as he rolls in with an all-new attitude. He advises Buzz to listen to what he has to say and suggests that they negotiate with Zurg instead, perhaps splitting the galaxy in half and letting him rule for half of the week while they rule for the other half. Stunned, Nebula asks what in the galaxy happened to XR. The LGMs demur that they fixed him—or so they thought—and Nebula furiously orders them to haul XR out of there. The LGMs do as they say and just so happen to pass by Booster in the hallway. He asks them where they're going with the robot, and the LGMs decide to leave XR with him.

Nebula tells off Mira and Buzz.

Nebula tells off Mira and Buzz.

Back in the briefing room, Nebula details what each squadron will do. However, Mira speaks up, saying that she's been studying Zurg's planetary defense matrix and believes that a small one-man ship can easily slip past the Evil Emperor's defenses. Buzz agrees and Mira adds that they might be able to undermine Zurg's operation from within. Buzz adds that the new Alpha 1 prototype would be the best ship for the job for him to slip past the defenses. Mira objects to Buzz going, saying that it was her idea to go in the first place, but Buzz believes she doesn't have the field experience for such an assignment. Nebula remarks dryly that they should be partners since they're such "pig-headed show-offs", but before they can object properly he cuts in heatedly that the Alpha 1 is still in an experimental stage and that they'll be going with the assault at 0800 hours.

Booster is using XR to polish the floors of one of Star Command's dining halls, but XR, however, finds it boring and suggests that they do something more fun. Booster is shocked and says that he'd never shirk his duty, adding that Buzz would be very disappointed in him. Upon hearing this, XR tells Booster that he used to be Buzz's partner and offers to give him a tour of Buzz's Star Cruiser, to which the young janitor gleefully agrees, because it's his only chance to fulfill his life-long space ranger dream.

In Star Cruiser 42, Booster acts out his dream by sitting in the pilot's seat and pretending to be Buzz, but XR is not as enthusiastic as him and reads a magazine instead.

The Zurgatronic Mega Ray.

The Zurgatronic Mega Ray.

Back on Planet Z, Zurg's minions hasten to set up a large gun on the top of Zurg's tower, which they will use to manipulate the Uni-Mind's powers for evil. Zurg dubs it the Zurgatronic Mega Ray and orders his staff to install the corrupted Uni-Mind inside. Small rockets ease it into place and Zurg's henchmen load the crystallic fusion cells (which look like large batteries) to operate it. Though Zurg is excited, Agent Z reminds him that he hasn't won until Buzz is out of the picture. Zurg orders the gun to be fired, but it malfunctions due to a short circuit. Zurg turns upon the Grub that fired the gun with eyes aglow, demanding whether the plus and minus parts of the crystallic fusion cell matched the plus and minus parts of the gun. It turns out that the Grub had indeed placed the cell in the wrong position, to which Zurg can merely slap his forehead.

Mira confronts Buzz.

Mira confronts Buzz.

In the Launch Bay, Mira ghosts through the walls, sneaking into the Hangar where the Alpha 1 spacecraft is stored. Once she finds the spacecraft, she attempts to break it, but is stopped by Buzz. He chastises her for her behavior and orders her to report herself to Commander Nebula. She meekly starts walking away, admitting that she only wanted to help, but pauses, realizing that Buzz himself was not allowed in the hangar either. He tries to tell a cover-up story, but it fails. But before he can think of something else to fool her with, Mira ghosts her hand through Buzz's head in a Tangean brain squeeze, effectively sedating him as she hijacks the Alpha 1.

Mira leaves Star Command for Planet Z in the Alpha 1, but the LGMs and Nebula spot her departure from the control center. The Commander demands to know who authorized the flight and Buzz tells him that Mira stole it. Nebula asks whether she beat him to it, to which Buzz grudgingly replies that she did, and Nebula suggests that Buzz go after her in his star cruiser since Mira is his partner and his responsibility. Buzz returns to the launch bay for his star cruiser, not knowing that Booster and XR are on board. When they hear Buzz coming, they hide, and are inadvertently stuck on board as the Star Cruiser blasts off with Buzz at the controls in pursuit of the Alpha 1.

Zurg takes 29 for a spin.

Zurg takes 29 for a spin.

A Grub reports that the Zurgatronic Mega Ray is online and ready to fire. Zurg decides to test it out before firing at Star Command. Brain Pod 29 suggests they fire at Rhizome and Zurg finds this a suitable target and asks him how long he's been in his employment. Since he became a brain in a pod it's nearly been four years. Though Zurg wants to drop the conversation, 29 asks him for a cost-of-living raise and that he was promised things when he gave up his body. Zurg grabs his neck cable and says he was only being polite and doesn't care to hear his life story, or anyone else's, and orders them to fire the gun. The gun is successfully fired at Rhizome, and the tainted Uni-Mind corrupts the peace-loving Rhizomians. Zurg exclaims that he can feel and control every mind living on the planet and is eager to try it out on another world. 29 suggests Bathyos to test the gun's underwater effectiveness. The Grub fires at Bathyos and it's another success. Delighted, Zurg spins 29 in a dance. 29 tentatively asks about the raise again, but Zurg scoffs that he won't need them anymore when it'll be "24/7 Zurgie heaven".

Buzz reels Mira in.

Buzz reels Mira in.

Buzz orders Mira to stop the Alpha 1, but she insists that her plan can work and that she's right, and he knows it too. Buzz regrets that the Commander doesn't agree with them and continues to pursue her through deep space. He hides his ship in a cloud of space dust, and Mira loses sight of him, but he suddenly flies in front of her, blocking her path. Meanwhile, Booster and XR are in the Star Cruiser's locker room. XR helps Booster fulfill his dream by finding spare space suits and suggests that Booster put one on, jetpack to Star Command, and no one will even know they were gone. But Booster is too large for the space suit. Meanwhile, Buzz fires a magnetic grappling hook that latches onto the Alpha 1. Buzz reels it in, telling Mira to just ease the thrusters out so she doesn't burn them, and Mira grudgingly obeys.

The Adventure Begins: Part 3[]

Nebula under Zurg's control.

Nebula under Zurg's control.

Buzz scolds Mira for her recklessness, to which Mira responds shyly about how he is reckless. But then they hear Booster and XR in the locker room and they see that XR is trying to dress Booster in a spacesuit, which shreds due to its size.

Meanwhile, Zurg tells the Grubs to fire at Star Command. Just as Buzz is about to fire Booster, the alarm on the ship sounds as the group runs to the cockpit and see the ray headed for the ship. Luckily, Buzz moves the ship out of the way in time. Instead, the ray hits Star Command. Buzz tries to communicate with Star Command, but they don't answer. The group goes aboard the station only to find that it is all dark, even in the control room. Suddenly they hear Zurg's voice coming from the other Space Rangers, LGMs and even Commander Nebula. Zurg tells them that soon the entire Galactic Alliance will be under his control as well. But after he attempts to fire at them, Buzz, Mira, Booster, and XR escape from the controlled Space Rangers and LGMs. Mira attempts to fire at them but Buzz stops her from doing it because they are still their fellow Rangers. Booster then gets the idea to get past them by using XR against the controlled space rangers and LGMs. This gives them the chance to get back on board 42 after blocking the door. But they are not safe yet. Zurg chases after them on Star Cruisers and rocket scooters, along with Commander Nebula firing a cannon. Suddenly the controlled Star Command staff retreats. Buzz demands Mira to check what's wrong. She ghosts through the ceiling and finds a bomb on the roof. She gets back inside and warns Buzz, much to XR's and Booster's shock. But Buzz has an idea by saying it's perfect.

Nebula attacks Buzz and Mira.

Nebula attacks Buzz and Mira.

Out in space, Zurg speaks through Nebula that Buzz has haunted him far enough, but no more. As 42 explodes, they all return to Star Command laughing evilly. Unknown to Zurg, Buzz and the gang have survived by taking the Alpha 1. Buzz says that as long as Zurg thinks he's dead they have a chance to get to Planet Z. Back on Planet Z, Agent Z states that he never thought destroying Buzz would be easy. Zurg, still believing that Buzz is dead, feels that evil wouldn't be as much fun without his arch-nemesis.

Buzz and the others escape in the Alpha 1.

Buzz and the others escape in the Alpha 1.

Meanwhile, Buzz is ready to test Mira's theory about a small spacecraft infiltrating Planet Z. Despite Booster's anxiety, Mira tries to assure him that they won't be detected. But the Seeker Drones are on patrol and the lack of space makes it difficult for Buzz to steer clear from them. Suddenly, Booster accidentally sets off the emergency water landing system. At that moment, the crystallic fusion core deactivates and several airbags surround the spacecraft. This makes for a crash landing which dazes Mira, XR, and Booster but Buzz is alright.

The Hornets spot the Alpha 1 with the deflated airbags but Brain Pod 13 believes that it's a weather balloon and leads the Hornets away. After that, Buzz and the gang come out of hiding and check the Alpha 1, which has little damage.

Buzz then orders Mira, Booster, and XR to take the Alpha 1 to find any unaffected planets and evacuate the civilians whilst he goes after Zurg. Despite the team's insistence that Buzz lets them be his back-up, Buzz refuses their help and sends them packing, much to Mira's annoyance.

Buzz is shocked to see Warp alive

Buzz is shocked to see Warp alive. But whose side is Warp on?

Just as Zurg is planning out his next target, Buzz makes his attack. Zurg is angry that Buzz survived but Agent Z attacks Buzz. After a short battle, Buzz attempts to arrest Agent Z, who removes his helmet and reveals himself to be Warp Darkmatter, much to Buzz's shock. Warp then knocks Buzz unconscious.

When Buzz regains consciousness, he finds himself on top of Tower Z and Warp reveals he survived the exploding moon by faking his earlier sacrifice to save Buzz during their last mission together and went to work for Zurg full time as many years of working as a double agent. Buzz is shocked and angered by Warp's betrayal just as Zurg arrives and mocks him. Zurg then reveals his plans for Buzz where, instead of killing him, he would possess Buzz with his mind control ray. Buzz then makes a "final log entry", which Warp believes to be unheard by anyone else.

"I'm going to take the galaxy's greatest hero... and turn him... into... me

"I'm going to take the galaxy's greatest hero... and turn him... into... me."

But the "log entry" is transmitted to the Alpha 1 where Mira, Booster, and XR hear how Buzz admits he was wrong to take on the mission alone and wishes he had taken on their help. Upon realizing that Buzz is calling for help, Mira turns the Alpha 1 back to Planet Z just as Buzz ends his message.

Zurg, unaware of the reinforcements, sends out the orders to target Buzz just as the Hornets escort Buzz up to the ray. But, just as the ray is about to fire, long mechanical arms grab Buzz in the nick of time. The arms in question belong to XR, who has connected himself magnetically to the Alpha 1, now piloted by Booster. The Hornets manage to break Buzz from XR's grip but Buzz fights them.

Mira ghosting out of a Hornet.

Mira ghosting out of a Hornet.

Zurg orders Warp to destroy Buzz, but a Hornet smacks him in the gut and knocks him to the ground. It turns out that Mira had ghosted into the Hornet, briefly manipulating it, before allowing it to collapse atop Warp. Meanwhile, XR falls off the Alpha 1 and Booster dives down to rescue him. Booster then apologizes as XR hits himself on the tailfin.

Not willing to be defeated, Zurg tricks Buzz into thinking that the "Planet of the Widows and Orphans" is the next target. Just as Buzz tries to destroy the mind control ray with his laser, Zurg suddenly blasts Buzz's wing and Buzz falls out of the sky. Suddenly, the Alpha 1 crash lands, sending Zurg's henchman. Mira then uses the ejector seat, which sends Booster flying. Booster lands on top of Warp, who feels embarrassed.

Zurg surrounded by Team Lightyear.

Zurg surrounded by Team Lightyear.

Meanwhile, Buzz has survived the fall and he, along with the gang, confronts Zurg and pronounces him under arrest. Suddenly, the Brain Pods fire the ray with a final blast, which enslaves every last planet in the galaxy. Using the distraction, Zurg escapes and tells Buzz that wherever he goes in the universe, he'll hear Zurg's voice mocking him. Buzz is not ready to let Zurg win. He then orders Booster and XR to get up to Zurg Tower and take Warp into custody whilst he and Mira go to take care of the Uni-Mind.

At that moment, the mind control ray malfunctions, setting off a chain reaction and Zurg's henchmen retreat. Warp, who is now handcuffed to a pillar, tells them to come back and release him. But just as Booster and XR get there, Booster picks up Warp and XR, and Warp panics, thinking Booster is going to jump. XR states that he and Booster are risk-takers. Then Booster starts running towards the edge as Warp screams in panic. But just as Booster jumps, XR deploys a parachute, which guarantees a safe landing.

Rangers are freed from Zurg's control.

Rangers are freed from Zurg's control.

Buzz explains to Mira that the LGMs' mindlink was activated by a single touch and attempts to restore the Uni-Mind by touching it. But it backfires because thanks to Zurg's touch, the Uni-Mind is now rotten to the core. Mira then decides to send Buzz into the core. The plan works as Buzz's sense of justice and selflessness restores the Uni-Mind and creates a massive burst of energy, which turns Zurg's victims back to normal. Zurg is left angry by this and just as his ship is about to be destroyed, he yells out "Curse you, Buzz Lightyear!" After a moment, Mira goes into the Uni-Mind and rescues Buzz just in time.

Team Lightyear reporting for duty, sir!

Team Lightyear reporting for duty, sir!

After this, the LGMs examine the Uni-Mind and their mindlink is restored, although one of the LGMs briefly thinks he's Buzz. Meanwhile, Warp is placed under arrest. The LGMs admire how XR has gained a human-like personality. Just as Commander Nebula praises Buzz for saving the day again, Buzz admits he didn't do it alone. Buzz, feeling grateful for Mira, XR, and Booster's help, decides to make them his new partners.

Some time later, everyone is gathered in Alliance Plaza for an awards ceremony, where Nebula presents Mira, with a medal that has to be put under her hair, but not over her hair. Lucky for Mira, she had to fix it. Nebula also presents Buzz, XR, and Booster with medals, too. During that, XR gives Nebula a kiss when suddenly, the screen shakes while Booster arrives. Afterwards, Buzz announces to the cheering crowd, "Team Lightyear reporting for duty, sir!" The new team then blasts off into space, shouting Buzz's catchphrase: "To infinity... and beyond!"

Characters[]

Development[]

In multiple interviews, Tad Stones has said that The Adventure Begins was the last thing that they produced. Since the series had been completed beforehand, all the existing design elements such as characters, props and backgrounds could be repurposed, and the team could put all their budget into new things, which really helped the production value.[4]

Trivia[]

  • When Warp says "20,000 craters", it's a reference to 20,000 Leagues Under The Sea.
  • The claw that pulls up the Uni-mind is similar to the grapple claw in Toy Story.
  • When Buzz refuses to accept Mira as his partner, a Hidden Mickey can be seen on a screen behind him.
  • The version used on the DVD is in 16:9 widescreen (in 4:3 letterbox format; non-anamorphic) while the version used on the VHS is in a reframed 4:3 full screen format.

Differences between film and TV versions[]

  • In the three-episode version, after the corporal says, "My mistake, sir," Buzz says, "Dismissed," instead of "As you were, Corporal."
  • In the film version, after the LGMs say "Zurg," Buzz says, "I knew it," but in the three-episode one, he doesn't say anything.
  • The scene where Booster and XR say Buzz's catchphrase only happens in the film version, not in the three-episode one.
  • In the film version, when the LGMs destroy XR, Buzz remains silent, but in the three-episode one, he shouts, "WHAT ARE YOU DOING!?".
  • In the film version, when Warp Darkmatter as Agent Z has the mask on, his voice is deepened and low pitched with a helmet filter applied, but in the three-episode one, his voice is still the same as his normal voice but the helmet filter is still applied.

Errors[]

  • When the LGMs say, "Must save the lost ones!" as they wander off after Buzz and Warp jump out, the vehicle disappears.
  • Inside Zurg's Subterranean Outpost, Buzz and Warp's helmets disappear in two scenes.
  • The Training Deck scene has several inconsistencies. After level 9 ends, before Mira puts her hand on her hair, she is standing directly underneath the control are of the deck, but when the first robot for level 10 rises up, she is underneath it and to the side. Also, as she is startled when the robot first starts to rise, she is directly in front of the circles on the robot, but in the very next shot, she is standing to their side. When the second robot rises up, she holds her arms up, but in the very next shot, her arms are to the side. She also turns her head around at one point, but in another shot, her head is facing another way. When she rises out of the floor with her hands in fists, the robot in front of her has different colored points on the top of it, which also changes to red when she phases into it. The two circles near the top of one of the robots also change colors when she is standing on it. When one of them falls, it has smoke coming from the top, but when Mira rises out to dust her hands off, the smoke is gone.
  • After Buzz says, "Mira, you're with me", his jetpack is intact, yet it is damaged.
  • After Agent Z and Zurg stole the Uni-mind, Buzz has his glove back on after taking it off and losing it earlier.

Typos[]

  • The captions on the DVD release incorrectly spell Rhizome as "Rizone," Bathyos as "Batheous," and Brain Pod #13 as "Brain Pod Percy."
  • The Rogues' Gallery game on the DVD release incorrectly spells Gravitina's name as "Gravatina."

Credits[]

By type
Cast Uncredited cast Crew Uncredited crew Based on

Cast

Uncredited cast

Crew

  • Mark McCorkle — Executive Producer, Writer
  • Bob Schooley — Executive Producer, Writer
  • Tad Stones — Executive Producer, Director
  • Bill Motz — Writer
  • Bob Roth — Writer
  • Jamie Thomason — Voice Casting, Dialogue Director
  • Adam Berry — Music, Orchestrations
  • John Royer — Supervising Film Editor
  • Troy Adomitis — Storyboard, Storyboard Revisions
  • Ryan Anthony — Storyboard
  • Fred Gonzales — Storyboard, Storyboard Revisions
  • Steve Gordon — Storyboard
  • Wendy Grieb — Storyboard
  • Greg Guler — Storyboard, Supervising Character Design
  • Garrett Ho — Storyboard
  • Don MacKinnon — Storyboard
  • Brad Rader — Storyboard
  • Chris Rutowski — Storyboard
  • Juli Hashiguchi — Timing Director
  • Gordon Kent — Timing Director
  • John Kimball — Timing Director
  • Marsh Lamore — Timing Director
  • Mike Karafilis — Associate Producer
  • Larry Johnson — Production Manager
  • Jeff Pidgeon — Creative Consultant from Pixar
  • Sharon Scott — Lead Color Stylist
  • Dana Landsberg — Character Design
  • Brian Brookshier — Character Design
  • Ginny Hawes — Character Design
  • Kenny Thompkins — Additional Character Design
  • Justin Thompson — Key Location Design
  • Kenny McGill — Key Location Design
  • Simon Rodgers — Key Location Design
  • Latchezar Gouchev — Key Location Design
  • Chuck Puntuvatana — Prop Design
  • Tom Foxmarnick — Prop Design
  • Tris Mast — Prop Design
  • Donna Prince — Lead Background Paint
  • Tom Cain — Key Background Stylist
  • Rick Evans — Key Background Stylist
  • Michael Inman — Key Background Stylist
  • Sy Thomas — Key Background Stylist
  • Janet Cummings — Color Key Stylist
  • Karen Kilpatrick — Color Key Stylist
  • Suzette Darling — Color Key Stylist
  • Jade Animation International Limited — Animation Production
    • Kong Qing Chang — Chief Director
    • Samuel Wong — Studio Producer
    • Cao Xu Hua — Director
    • Li Jian Jun — Director
    • Wong King Fung — Director
    • Hui Zeng — Director
    • Yang Ping — Coordinator, Animator
    • Zhao Bin — Model Check Supervisor, Clean-up Supervisor
    • Ren Cong Rong — Animator
    • Du Jing Mei — Animator
    • Zhang Yi — Animator
    • Chen Xi Feng — Animator, Backgrounds
    • Xu Xiao Ning — Animator
    • Xu Jing — Animator
    • He Ju Yu — Animator
    • Jin Xin — Animator
    • Ni Ling — Animator
    • Zhang Bai Quan — Animator
    • Zhong Zhi Qun — Animator
    • Jiang Shang — Animator
    • Dai Fang Ming — Animator
    • Ma Tai — Animator
    • Bian You Song — Animator, Inbetween Artist
    • Chen Xiao — Animator
    • Ma Wen Qi — Animator
    • Yu Hai Ying — Animator
    • Zhang Jing — Animator, Inbetween and Ink and Paint Supervisor, Inbetween Supervisor
    • Chen Yong — Animator
    • Tang Wen — Animator
    • Tu Hong — Animator
    • Liu Li Jing — Animator
    • Liu Huang Fen — Animator
    • Zhang Bing — Animator
    • Yu Min Gang — Animator
    • Zhao Ya Bin — Animator
    • Li Gang — Animator, Clean-up Artist
    • Zhang Cheng — Animator
    • Wu Zhi Xing — Animator
    • Zhuo Si Nong — Animator, Clean-up Artist
    • Wang Zheng Yu — Animator
    • Lei Jiang Jun — Animator
    • Xiao Wei Wen — Camera Supervisor
    • Zhang Yong — Backgrounds Supervisor
    • He Bing — Backgrounds
    • Wang Hai Hua — Backgrounds
    • We Wei Yuan — Backgrounds
    • Zhu Zhi Shen — Backgrounds
    • Hu Hui — Backgrounds
    • Li Wen Fang — Backgrounds
    • Lei Wang Jun — Backgrounds
    • Zhang Min Fang — Backgrounds
    • Zhang Wei — Clean-up Artist
    • Yang Yi — Clean-up Artist
    • Che Jun — Character Lead
    • Hu Peng Yuan — Inbetween Artist
    • Deng Wei Zhi — Inbetween Artist
    • Xu Ran — Inbetween Artist
    • Wang Hong Dong — Inbetween Artist
    • Li Zhong Wei — Inbetween Artist
    • Zhang Yi Zhe — Inbetween Artist
    • Bian You Jun — Inbetween Artist
    • Sun Yang — Inbetween Artist
    • Zhang Gang — Inbetween Artist
    • Leng Jun Lu — Inbetween Artist
    • Liu Ping — Inbetween Artist
    • Wang Jian — Inbetween Artist
    • Xu Qiang — Inbetween Artist
    • Li Si Cong — Inbetween Artist
    • Wang Yun Dong — Inbetween Artist
    • Zhu Wei Ping — Inbetween Artist
    • Qiu Yu — Inbetween Artist
    • Jiang Hui Mei — Inbetween Check
    • Chen Yi — Inbetween Check
    • Luo Jing — Inbetween Check
    • Lu Chang Li — Inbetween Check
    • Yan Yen — Inbetween Check
    • Luo Yu Qiong — Inbetween Check
    • Zhu Jian Bo — Inbetween Check
    • Zhang Jun — Inbetween Check
    • Wan Ting Tan — Inbetween Check
    • Fang Wu Fei — Inbetween Check
    • Chen Yun Fei — Inbetween Check
  • Walt Disney Animation (Japan), Inc. — Character and Background Layout
    • Masaki Sugiyama — Layout Director
    • Kazuyoshi Takeuchi — Layout Supervisor
    • Hiroshi Kawamata — Lead Artist
    • Takeshi Atomura — Lead Artist
    • Kazuhiro Ohmame — Lead Artist
    • Shigeru Yamamoto — Lead Artist
    • Kenichi Tsuchiya — Lead Artist
    • Hirofumi Nakata — Lead Artist
    • Junpei Tatenaka — Lead Artist
    • Kiyomi Miyakawa — Layout Artist
    • Isamitsu Kashima — Layout Artist
    • Yoshiharu Ashino — Layout Artist
    • Takayo Nishimura — Layout Artist
    • Atsuhiko Hara — Layout Artist
    • Yoshiharu Sato — Layout Artist
    • Manabu Kawada — Layout Artist
    • Hiroko Minowa — Layout Artist
    • Chie Arai — Layout Artist
    • Sachiko Wakabayashi — Layout Artist
    • Kazuhiro Murase — Layout Artist
    • Atsushi Sekiguchi — Layout Artist
    • Genta Chiba — Layout Artist
    • Kazuko Shibata — Layout Artist
    • Nozomi Fujii — Layout Artist
    • Yuji Watanabe — Layout Artist
    • Ikuko Shimada — Layout Artist
    • Rie Arai — Layout Artist
    • Koji Ukai — Layout Artist
    • Takeo Shuto — Layout Artist
    • Tomokatsu Nagasaku — Layout Artist
    • Takaaki Matsudaire — Production Assistant
    • Yukari Kiso — Production Assistant
    • Madoka Yasuet — Effects Supervisor
    • Kousuke Arakawa — Digital Effects
    • Hiroshi Ohno — Digital Effects Background
  • Pixar Animation Studios — CGI Main Title
  • Jessika Portillo — Production Coordinator
  • Carin Cobrae — Production Associate
  • Kathrin Victor — Continuity Checker
  • Jungja Kim-Wolf — Continuity Checker
  • Ron J. Earhart — Production Accountant
  • David H. Wright III — Talent Manager
  • Lisa Schaffer — Talent Coordinator
  • Anita Lish — Script Department Manager
  • Dawn T. Connors — Script Coordinator
  • Linda DeLizza — Production Secretary
  • Jessica Farley — Production Secretary
  • Darren Clark — Technical Director
  • Brian Cole — Technical Director
  • Andrew Schoentag — Technical Director
  • Mark Von Der Heide — Post Production Supervisor
  • Steven J. Arenas — Post Production Supervisor
  • Jennifer Harrison — First Assistant Film Editor
  • Craig Sawczuk — Post Production Coordinator
  • Mark Allen Bollinger — Post Production Coordinator
  • Skip Craig — Track Reading
  • Paca Thomas — Sound Designer
  • Robbi Smith — Dialogue Editor
  • Marc S. Perlman (M.P.S.E.) — Music Editor
  • Diane Parrino — Foley Artist
  • Marilyn Graf — Foley Recordist
  • J. Lampinen — Digital Audio Transfer
  • James C. Hodson (C.A.S.) — Re-Recording Mixer Supervisor
  • Melissa Ellis — Re-Recording Mixer
  • Fil Brown — Re-Recording Mixer
  • Paul Andris — Original Dialogue Recording
  • Lisa Carlon — Assistant Dialogue Engineer
  • Ernie Sheesley — ADR Engineer
  • Christina Cornejo — ADR Coordinator
  • Regina Prosi — Original Dialogue Editor
  • Susan Bradley — Title Design
  • Buena Vista Imaging — Titles and Opticals
  • Mitch Drickman — Color Timing
  • Mary Beth Smith — Negative Cutting
  • Andrew Gross — Additional Music, Orchestrations
  • Jake Jacobson — Additional Music, Orchestrations
  • Christopher Lennertz — Additional Music, Orchestrations
  • Jerry Grant — Score Conductor
  • Casey Stone — Music Mixer
  • Dominick Certo — Supervising Music Editor
  • Reggie Wilson — Music Contractor
  • Booker White — Supervising Copyist
  • "To Infinity and Beyond" — End Title Song
    • Fred LaBour Wonderland Music Company, Inc. (BMI) — Words, Music
    • Randy Petersen — Arrangement
    • Tim Heintz — Arrangement
    • William Shatner — Performer
    • The Star Command Chorus — Performer
  • Walt Disney Television Animation — Production Company

Based on

  • Based on the original motion picture Toy Story
  • A Walt Disney Pictures presentation of a Pixar Animation Studios film

Notes[]

References[]

  1. Toon'd In with Jim Cummings (2025-08-17). Toon'd In with Tad Stones. YouTube. Retrieved on November 17, 2025. “On the Buzz Lightyear thing, Tim Allen had to then ADR Patrick Warburton, and it was just driving Tim crazy because [...] Patrick is a very unique person in his phrasing, his timing. Tim was all, 'What is this guy doing?'”
  2. Jace Diehl (2019-11-14). The History of TOY STORY's Forgotten Spinoff: Buzz Lightyear of Star Command. YouTube. Retrieved on November 17, 2025. “And Patrick Warburton as Buzz was just hilarious. [...] It was just, again, how he's delivered those lines. It really was a problem for Tim Allen because they said, "Wait a minute, why don't we have—we're putting this out on video, Tim Allen should be doing the voice," and that connects it to the movie—movies, at this point. But he had to ADR it all. [...] [Tim] basically had to match the cadence of Patrick Warburton, who is one of the most unique people. You know, he was just saying, "What's this guy doing?" [...] and it didn't match what he would have done at all, yet he still had to do that, and he made it sound like him, but using Patrick's rhythms and stuff like that. But it was an extra degree of difficulty for him.”
  3. Buzz Lightyear of Star Command: Production Tapes with Annotated Scripts and Artwork. Julien's Auctions. Archived from the original on July 1, 2025. Retrieved on July 1, 2025.
  4. Jace Diehl (2019-11-14). The History of TOY STORY's Forgotten Spinoff: Buzz Lightyear of Star Command. YouTube. Retrieved on November 25, 2025. “So, the benefit of that is when we did our Buzz Lightyear pilot movie, it was actually one of the last things we did. Now, usually, it's much earlier in the schedule, although you always try to put it off as much as you can, so you can get the feeling of the characters, you have more designs done. But since it was at the end, all the stuff that would usually be part of the budget, the design of [Star] Command, the hallways, the rockets, all of that—that was all done, in addition to many, many characters. So, when we did our video, it was, you know, great, because we could put all our budget into new things. So we would do a lot more locations because of all of our standard locations, that no one had seen yet, had been done and used in many, many episodes, so it really helped the production value of that movie.”