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==Synopsis==
 
==Synopsis==
Norbert kidnaps Buzz and brainwashes him into believing he is an office worker called Flip Faxtoner. [[Team Lightyear]] goes in search of their missing leader and tries to restore his memory in the process. 
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[[Norbert Klerm]] kidnaps [[Buzz Lightyear|Buzz]] and brainwashes him into believing he is an office worker called Flip Faxtoner. [[Team Lightyear]] goes in search of their missing leader and tries to restore his memory in the process. 
   
 
==Plot==
 
==Plot==
Norbert Klerm attempts to enter the villain industry by marketing his Slam Bots to actual villains and despots. When his Slam Bots are critized as being slow, unimpressive and likely to fail against Space Ranger Buzz Lightyear, Klerm decides the best candidate to improve his Slam Bots is Buzz Lightyear himself. Klerm corners Buzz, in the middle of a vacation, and kidnaps him.
+
Norbert Klerm attempts to enter the villain industry by marketing his Slam Bots to actual villains and despots. When his Slam Bots are critized as being slow, unimpressive and likely to fail against Space Ranger Buzz Lightyear, Klerm decides the best candidate to improve his Slam Bots is Buzz Lightyear himself. Klerm corners Buzz in the middle of a vacation, and kidnaps him.
   
After being ambushed by a newly improved Slam Bot at Star Command, the remaining members of Team Lightyear recognize its insigna as Compu-Klerm industries. Deciding to take the fight to Klerm himself and Buzz is best not bothered, they storm Compu-Klerm headquarters, only to be confused by the office atmosphere. Their confusion increases upon discovering Buzz himself hard at work in a cubicle, introducing himself as "Flip Faxtoner". They realize Buzz has been brainwashed into a compliant Compu-Klerm employee, and his brain is being regularly drained for programming the Slam-Bots with his skills and intellect.
+
After being ambushed by a newly improved Slam Bot at [[Star Command]], the remaining members of Team Lightyear recognize its insignia as that of [[Compu-Klerm]] Industries. Deciding to take the fight to Klerm himself and Buzz is best not bothered, they storm Compu-Klerm headquarters, only to be confused by the office atmosphere. Their confusion increases upon discovering Buzz himself hard at work in a cubicle, introducing himself as "Flip Faxtoner". They realize Buzz has been brainwashed into a compliant Compu-Klerm employee, and his brain is being regularly drained for programming the Slam-Bots with his skills and intellect.
   
Team Lightyear attempts to extract Buzz, in the hopes the LGMs can restore Buzz's memory. They are confronted by Klerm himself, who refers to Buzz as "Compu-Klerm property" and demands they return Buzz to his cubicle. Once Team Lightyear refuses, Klerm sends his newly reprogrammed Slam Bots after them, with the team unable to overcome Buzz's personality and Space Ranger Training. As the battle continues, Buzz begins struggling to consolidate his past life with his newly implanted memories, until his original personality finally resurfaces.
+
Team Lightyear attempts to extract Buzz, in the hopes the [[Little Green Men (LGMs)|LGMs]] can restore his memory. They are confronted by Klerm himself, who refers to Buzz as "Compu-Klerm property" and demands they return Buzz to his cubicle. Once Team Lightyear refuses, Klerm sends his newly reprogrammed Slam Bots after them, with the team unable to overcome Buzz's personality and Space Ranger Training. As the battle continues, Buzz begins struggling to consolidate his past life with his newly implanted memories, until his original personality finally resurfaces.
   
Despite Buzz returning to normal, he is unable to defeat Klerm's army of Slam Bots, programmed with all of his moves and strategies. Realizing he cannot defeat himself, Buzz sabotages the Slam Bots programming by rewriting them with the brain patterns of his former cubicle neighbor Gil, turning them into annoying, low-level office workers and forcing Klerm to escape. Team Lightyear, reunited, leaves the planet, while Gil is last seen advising the Slam Bots about office etiquette.
+
Despite Buzz returning to normal, he is unable to defeat Klerm's army of Slam Bots, programmed with all of his moves and strategies. Realizing he cannot defeat himself, Buzz sabotages the Slam Bots' programming by rewriting them with the brain patterns of his former cubicle neighbor [[Gil]], turning them into annoying, low-level office workers and forcing Klerm to escape. Team Lightyear, reunited, leaves the planet, while Gil is last seen advising the Slam Bots about office etiquette.
   
 
==Characters==
 
==Characters==
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==Quotes==
 
==Quotes==
 
*Buzz: "It's breaktime, Klerm. Time for me to break you."
 
*Buzz: "It's breaktime, Klerm. Time for me to break you."
  +
*Gil: "It's cake day!"
   
 
==Trivia==
 
==Trivia==

Revision as of 20:14, 25 October 2019

Mindwarp
Title card.
Production Information
Original Airdate October 17, 2000
Ep. Number 014
Prod. Code 017
Producer(s)
  • Tad Stones
  • Mark McCorkle
  • Bob Schooley
Director(s) Steve Loter
Story Editor(s) Thomas Hart
Story by
Writer(s) Elizabeth Stonecipher
Studio Wang Film Productions Co., Ltd.
Series Continuity
Previous The Taking of PC-7
Next Mira's Wedding
Image Gallery (1) | Transcript

Mindwarp is the fourteenth episode of Buzz Lightyear of Star Command. It first aired on October 17, 2000, and is the seventeenth episode in production.

Synopsis

Norbert Klerm kidnaps Buzz and brainwashes him into believing he is an office worker called Flip Faxtoner. Team Lightyear goes in search of their missing leader and tries to restore his memory in the process. 

Plot

Norbert Klerm attempts to enter the villain industry by marketing his Slam Bots to actual villains and despots. When his Slam Bots are critized as being slow, unimpressive and likely to fail against Space Ranger Buzz Lightyear, Klerm decides the best candidate to improve his Slam Bots is Buzz Lightyear himself. Klerm corners Buzz in the middle of a vacation, and kidnaps him.

After being ambushed by a newly improved Slam Bot at Star Command, the remaining members of Team Lightyear recognize its insignia as that of Compu-Klerm Industries. Deciding to take the fight to Klerm himself and Buzz is best not bothered, they storm Compu-Klerm headquarters, only to be confused by the office atmosphere. Their confusion increases upon discovering Buzz himself hard at work in a cubicle, introducing himself as "Flip Faxtoner". They realize Buzz has been brainwashed into a compliant Compu-Klerm employee, and his brain is being regularly drained for programming the Slam-Bots with his skills and intellect.

Team Lightyear attempts to extract Buzz, in the hopes the LGMs can restore his memory. They are confronted by Klerm himself, who refers to Buzz as "Compu-Klerm property" and demands they return Buzz to his cubicle. Once Team Lightyear refuses, Klerm sends his newly reprogrammed Slam Bots after them, with the team unable to overcome Buzz's personality and Space Ranger Training. As the battle continues, Buzz begins struggling to consolidate his past life with his newly implanted memories, until his original personality finally resurfaces.

Despite Buzz returning to normal, he is unable to defeat Klerm's army of Slam Bots, programmed with all of his moves and strategies. Realizing he cannot defeat himself, Buzz sabotages the Slam Bots' programming by rewriting them with the brain patterns of his former cubicle neighbor Gil, turning them into annoying, low-level office workers and forcing Klerm to escape. Team Lightyear, reunited, leaves the planet, while Gil is last seen advising the Slam Bots about office etiquette.

Characters

Quotes

  • Buzz: "It's breaktime, Klerm. Time for me to break you."
  • Gil: "It's cake day!"

Trivia

  • This is the second and final episode to feature Nobert Klerm.
  • This episode is a rare instance of Buzz actually taking time off from Star Command, an attitude he is loudly against in most episodes.

Errors

  • The company logo on Klerm's shirt is misdrawn in one shot.

Voice Actors

Production Details

Under construction.